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Nugraf vs keyshot rendering
Nugraf vs keyshot rendering












nugraf vs keyshot rendering
  1. Nugraf vs keyshot rendering how to#
  2. Nugraf vs keyshot rendering upgrade#

And it’s always easy to upgrade your graphics card later on. Selecting the right 3D renderer can significantly impact the quality, efficiency, and creative potential of your projects.

Nugraf vs keyshot rendering how to#

GPU rendering is very exciting, but it can take keyshot a few tries to nail down brand new features like this. 3D In Depth: How to Choose the Right 3D Rendering Software 3drenderer JIn the world of professional 3D animation, archviz, and design, creating stunning visual experiences is paramount. I think it’s safe to say - build your computer around the CPU for now as Keyshot is very good at that. But you can get a sense for it in their What’s New in Keyshot 9 webinar. I can send examples of the noise difference tomorrow if I can remember. I am running a 3 year old Lenovo laptop with a Quadro M2000M - can’t remember my CPU. The renders came out nicer even though (for some reason I don’t know) it only chugged through 30 samples (20 with denoise).

nugraf vs keyshot rendering

Next I tried setting the GPU to render for max time of 2min 50sec to see how it compared (both with and without denoise). Rendering, Other, May 3rd, 2020 Model Robot Arm 4-DOF and by Engineervn. Tried again with GPU and denoise set to 1 - definitely better but added about 20seconds to the render time. Scripts that utilise the Fusion 360 API: URDF generation, and open-source. Did the exact same shot at 128samples off the GPU and clocked in at around 45sec though it was NOTICEABLY noisey in the shadows. 128 samples off of the cpu - clocked in at 2:50sec. In all of our testing, the denoising feature in KeyShot has been really effective, although the nature of the AI design means that it’s not going to generate a perfect representation of a final render but it’s close enough to be well-worth using when you want the quickest feedback while tweaking. The CPU render looked quite close to the GPU render until it finished, and then it reverted to what you see. Keyshot does has some critical features which is why I'm trying it again, and is a bit better put together.ĬPU - 5:30 - 257 Samples (Reached 160 samples at 3:31)Įdit 4: There seems to be an issue with CPU rendering scattering mediums as well.

nugraf vs keyshot rendering

So you can dim a light, change the colour, and get a completely new look without having to render. In maverick, I have the ability to change all the lighting settings post render. Though, perhaps I just need to change my workflow. I'm still very disappointed in the lack of post rendering editing. But I think you get what I'm feeling here.Įdit 2: OTOH, the CPU rendering in 9 seems to be vastly superior to 8's. One has had much more composition work put into it. Granted, it's not an apple to apple comparison here. Something seems off.Įdit: Fwiw, this took about the same time to render in Maverick iirc. The whole "ray tracing" bit is a bit hard for me to believe at this point as well as the results are quite inferior to Maverick which also uses Ray-tracing, and slower. I would have to run another test, but I think I got double the samples in the same time span using CPU over GPU. Keyshot gives me the exact opposite of what I expect after using Redshift, Octane, and Maverick. Which, granted, lower spec than you, but it's not my first rodeo in GPU vs CPU rendering.














Nugraf vs keyshot rendering